Set 18 trait guide
25 shared traits and 10 one-champion traits in Set 18: Enchanted Wilds. Trait groups are the backbone of most Synergle puzzles.
Shared traits
Adaptor
5 championsInnate: Adaptor abilities change depending on if their Attack Damage or Ability Power is higher.
Adaptors gain Ability Power or Attack Damage, depending on which is higher.
- 2 25%
- 3 35%
- 4 50%
Blackthorn
5 championsThe ally on the Blackthorn hex is sacrificed before combat, granting your champions Health.
Blackthorn champions gain additional stats based on the sacrifice's Role, Star Level, and Cost.
- 2 175 Health
- 4 350 Health; Bonus is 30% stronger
- 6 600 Health; Bonus is 60% stronger
Blossom
7 championsAfter combat, your Wisps are empowered.
Blossom champions gain Attack Damage, Ability Power, and 10% max Health.
- 3 Wisps are upgraded, 12% AD AP
- 5 Wisps are in every shop, 30% AD AP
- 7 Gain 4 gold after buying a Wisp, 45% AD AP
- 9 You can buy 2 Wisps per round, 50% AD AP
- 11 Wisps overflow with power, 100% AD AP
Brawler
6 championsYour team gains 120 max Health. Brawlers gain more.
- 2 25% Health
- 4 40% Health
- 6 65% Health
Coven
5 championsGather Essence by killing champions, plus more by losing player combat.
Beginning at 40 Essence, choose to convert Essence to rewards or continue gathering Essence. Each reward requires increasing amounts of Essence.
- 3 2 Essence per kill, 18 Essence per loss
- 4 2 per kill, 25 per loss
- 5 3 per kill, 32 per loss
- 7 10 per kill, 60 per loss
Defender
6 championsYour team gains 12 Armor and Magic Resist. Defenders gain more.
- 2 25
- 4 60
- 6 120
Elderwood
7 championsGain placeable Elderwood plants.
- 3 A Stonebark Tree and a Lifebloom
- 5 A second Stonebark Tree and Stonebark Trees gain 200 Health
- 7 and the Deepwood Protector
- 9 Plants star up to 2-star
- 11 Plants star up to 3-star and the forest comes to life
Executioner
5 champions- 2 Executioners gain Precision and 15% Critical Strike Chance.
- 3 Additionally, enemies bleed for 30% bonus true damage over 3 seconds.
- 4 Bleed damage increased to 40%.
Fae
4 championsYour team's damage, healing, and shielding attracts Pixies.
Each Pixie grants Fae champions Attack Damage and Ability Power, and after they fall below 50% Health, they heal for each Pixie.
- 2 5% and 2.5% Heal.
- 4 8% and 4% Heal. After attracting 7 Pixies, start attracting Golden Pixies instead which grant gold.
Flora Fatalis
2 championsFlora Fatalis champions harvest enemies on takedown, gaining:
- 1 10 Mana
- 2 and grant a 8% max Health heal to the lowest Health ally.
Hunter
5 championsHunters gain Attack Damage. If a Hunter hasn't swapped targets for 3 seconds, they gain 10% Damage Amp.
- 2 20% AD
- 3 30% AD
- 4 45% AD
- 5 65% AD
Inferno
5 championsInferno damage Burns and Wounds enemies for 3 seconds. Inferno Burns stack with other Burns.
- 2 1% Burn, 33% Wound
- 3 After combat, 1 of your shop slots without an Inferno champion ignites, rolling a champion one tier higher
- 5 Ignite 2 shop slots, 3.5% Burn
- 7 Ignite 4 shop slots, 4.5% Burn
Invoker
5 championsYour team gains Mana Regen, increased for Invokers.
- 2 1 Mana Regen | 2 Mana Regen
- 3 1 Mana Regen | 3 Mana Regen
- 4 2 Mana Regen | 5 Mana Regen
- 5 2 Mana Regen | 8 Mana Regen
Juggernaut
7 championsYour team gains Durability. Juggernauts gain more.
- 2 4% Durability or 20% Durability
- 4 6% Durability or 33% Durability
- 6 8% Durability or 45% Durability
Lunar
3 championsLunar champions and adjacent allies gain Attack Speed and Ability Power. Lunar champions gain 100% more.
- 2 7% Attack Speed, 7% AP
- 3 10% Attack Speed, 10% AP
- 4 14% Attack Speed, 14% AP
- 5 18% Attack Speed, 18% AP
Primal
3 championsChoose one of four Primal Blessings.
Rapidfire
5 championsYour team gains 10% Attack Speed. Rapidfire champions gain more on every attack, up to 10 stacks.
- 2 +3% Attack Speed per Attack
- 3 +5% Attack Speed per Attack
- 4 +9% Attack Speed per Attack
- 5 +15% Attack Speed per Attack
Ravager
6 championsRavagers gain 10% Omnivamp. Additionally, Ravagers deal bonus damage, doubled against units below 50% Health.
- 2 12% Bonus Damage
- 4 25% Bonus Damage
- 6 40% Bonus Damage
Riftbeast
10 champions- 3 Use the Alpha Mark to grant a Riftbeast their unique Buff
- 5 Every 3 combats, your next shop is overrun with Riftbeasts.
- 7 On combat start and every 5 seconds Riftbeasts grow gaining 5% AD 5% AP 5% Attack Speed +5 Armor +5 Magic Resist +50 Health +1 Mana Regen
- 10 +2 maximum team size
Rival
2 champions- 1 Only active while fielding 1 Rival. Rivals collect takedowns, gaining 3 if they takedown another Rival.
- 1 Rivals collect takedowns, gaining 3 if they takedown another Rival. Takedowns evolve Kha'Zix, permanently granting him your choice of Executioner, Rapidfire, Ravager, or Spellweaver. Rengar grants 2/3/5 gold every 8 takedowns. After 30 takedowns, your team gains 5% Attack Damage plus 0.2% AD per additional takedown. Kha'Zix Takedowns: 0 / 0 Rengar Takedowns: 0 Gold Earned: 0
- 2 Rivals can be fielded together, and their abilities grant each other bonuses.
Solar
3 champions- 3 Your champions gain a 5% max Health shield and deal 8% bonus magic damage. Gain additional bonuses for each unique 3-star champion: 1: Increase shield and magic damage by 1% for each 3-star. 3: 15% Attack Speed and 15 Armor Magic Resist 5: Convert 40% of the bonus magic damage to true damage. 8: Every 4 seconds of combat, a 3-star champion ascends to 4-star.
Spellweaver
7 championsYour team gains 10% Ability Power. Spellweavers gain more, plus extra Ability Power whenever a Spellweaver casts an Ability.
- 2 10% AP, +1% AP per cast
- 4 30% AP, +1% AP per cast
- 6 55% AP, +2% AP per cast
Sprykin
6 championsGain the Big Furry Friend. Drop a Sprykin on the BFF to pick its Rider.
- 3 The Rider gains 15% Health and 15% Attack Speed
- 5 40% Health 35% Attack Speed, and 50% of the BFF's Ability applies to your Sprykin champions.
- 7 45% Health 45% Attack Speed, and 100% of the BFF's Ability applies to your Sprykin champions.
Summoner
4 championsSummoners empower their summons in different ways.
Yorick: +30% Health
Azir: +20% Damage
Mama Beak: +45% Damage
Zyra: +4 Plant Attacks
- 2 Empower Summons
- 3 Improve each effect by 50%
Vanguard
6 championsAt Combat Start and after dropping below 50% Health, Vanguards gain a max Health Shield for 10 seconds.
- 2 18% max Health
- 4 30% max Health
- 6 40% max Health. Gain 5% Durability while Shielded.
One-champion traits
These traits belong to a single champion. "Has a One-Champion Trait" is a favorite Synergle category.
Apex Predator
Elder DragonElder Dragon takes up 2 team slots and grants +2 to the Riftbeast trait.
Attuned
AluneYour strongest Alune cycles to a new phase of the moon after each cast. While the moon is at or below half full, your team gains 7% Durabilty. While above, your team gains 7% Damage Amp.
Avatar
LuxHaving an Avatar on your bench or board transforms all other Avatars in your shop to the Trait of that Avatar.
An Avatar's chosen Trait is counted twice for Trait bonuses.
Bounty Seeker
DravenChoose a bounty. Your strongest Draven can progress on the bounty to earn its reward. Upon completing a bounty, choose another.
Caustic
Kog'MawCaustic damage 30% Shreds and Sunders enemies for 4 seconds.
Shred: Reduce Magic Resist
Sunder: Reduce Armor
Emerald Aspect
TaricDrag an ally onto your strongest Taric to pair them, granting the ally powerful bonuses from Taric's Ability.
Greenfather
IvernGain 1 seed when your strongest Ivern casts, plus 3 every combat. Ivern uses 5 seeds to grow a hex on your board that grants a bonus to its occupant.
Seeds: 0 / 5
Current Biome:
Monolith
MalphiteMonoliths gain 10 Armor and Magic Resist for each enemy targeting them.
Old Growth
MaokaiWhenever an enemy within 3 hexes dies, your strongest Old Growth champion gains 30 permanent max Health.
Current: 0
Thornmaiden
ZyraYour team gains 5% Durability, increased to 10% if 6 or more Zyra plants are alive.