Set 18 trait guide

25 shared traits and 10 one-champion traits in Set 18: Enchanted Wilds. Trait groups are the backbone of most Synergle puzzles.

Shared traits

Adaptor

5 champions

Innate: Adaptor abilities change depending on if their Attack Damage or Ability Power is higher.
Adaptors gain Ability Power or Attack Damage, depending on which is higher.

  • 2 25%
  • 3 35%
  • 4 50%

Blackthorn

5 champions

The ally on the Blackthorn hex is sacrificed before combat, granting your champions Health.
Blackthorn champions gain additional stats based on the sacrifice's Role, Star Level, and Cost.

  • 2 175 Health
  • 4 350 Health; Bonus is 30% stronger
  • 6 600 Health; Bonus is 60% stronger

Blossom

7 champions

After combat, your Wisps are empowered.
Blossom champions gain Attack Damage, Ability Power, and 10% max Health.

  • 3 Wisps are upgraded, 12% AD AP
  • 5 Wisps are in every shop, 30% AD AP
  • 7 Gain 4 gold after buying a Wisp, 45% AD AP
  • 9 You can buy 2 Wisps per round, 50% AD AP
  • 11 Wisps overflow with power, 100% AD AP

Coven

5 champions

Gather Essence by killing champions, plus more by losing player combat.
Beginning at 40 Essence, choose to convert Essence to rewards or continue gathering Essence. Each reward requires increasing amounts of Essence.

  • 3 2 Essence per kill, 18 Essence per loss
  • 4 2 per kill, 25 per loss
  • 5 3 per kill, 32 per loss
  • 7 10 per kill, 60 per loss

Elderwood

7 champions

Gain placeable Elderwood plants.

  • 3 A Stonebark Tree and a Lifebloom
  • 5 A second Stonebark Tree and Stonebark Trees gain 200 Health
  • 7 and the Deepwood Protector
  • 9 Plants star up to 2-star
  • 11 Plants star up to 3-star and the forest comes to life

Executioner

5 champions

  • 2 Executioners gain Precision and 15% Critical Strike Chance.
  • 3 Additionally, enemies bleed for 30% bonus true damage over 3 seconds.
  • 4 Bleed damage increased to 40%.

Fae

4 champions

Your team's damage, healing, and shielding attracts Pixies.
Each Pixie grants Fae champions Attack Damage and Ability Power, and after they fall below 50% Health, they heal for each Pixie.

  • 2 5% and 2.5% Heal.
  • 4 8% and 4% Heal. After attracting 7 Pixies, start attracting Golden Pixies instead which grant gold.

Flora Fatalis

2 champions

Flora Fatalis champions harvest enemies on takedown, gaining:

  • 1 10 Mana
  • 2 and grant a 8% max Health heal to the lowest Health ally.

Hunter

5 champions

Hunters gain Attack Damage. If a Hunter hasn't swapped targets for 3 seconds, they gain 10% Damage Amp.

  • 2 20% AD
  • 3 30% AD
  • 4 45% AD
  • 5 65% AD

Inferno

5 champions

Inferno damage Burns and Wounds enemies for 3 seconds. Inferno Burns stack with other Burns.

  • 2 1% Burn, 33% Wound
  • 3 After combat, 1 of your shop slots without an Inferno champion ignites, rolling a champion one tier higher
  • 5 Ignite 2 shop slots, 3.5% Burn
  • 7 Ignite 4 shop slots, 4.5% Burn

Invoker

5 champions

Your team gains Mana Regen, increased for Invokers.

  • 2 1 Mana Regen | 2 Mana Regen
  • 3 1 Mana Regen | 3 Mana Regen
  • 4 2 Mana Regen | 5 Mana Regen
  • 5 2 Mana Regen | 8 Mana Regen

Juggernaut

7 champions

Your team gains Durability. Juggernauts gain more.

  • 2 4% Durability or 20% Durability
  • 4 6% Durability or 33% Durability
  • 6 8% Durability or 45% Durability

Lunar

3 champions

Lunar champions and adjacent allies gain Attack Speed and Ability Power. Lunar champions gain 100% more.

  • 2 7% Attack Speed, 7% AP
  • 3 10% Attack Speed, 10% AP
  • 4 14% Attack Speed, 14% AP
  • 5 18% Attack Speed, 18% AP

Primal

3 champions

Choose one of four Primal Blessings.

Rapidfire

5 champions

Your team gains 10% Attack Speed. Rapidfire champions gain more on every attack, up to 10 stacks.

  • 2 +3% Attack Speed per Attack
  • 3 +5% Attack Speed per Attack
  • 4 +9% Attack Speed per Attack
  • 5 +15% Attack Speed per Attack

Ravager

6 champions

Ravagers gain 10% Omnivamp. Additionally, Ravagers deal bonus damage, doubled against units below 50% Health.

  • 2 12% Bonus Damage
  • 4 25% Bonus Damage
  • 6 40% Bonus Damage

Rival

2 champions

  • 1 Only active while fielding 1 Rival. Rivals collect takedowns, gaining 3 if they takedown another Rival.
  • 1 Rivals collect takedowns, gaining 3 if they takedown another Rival. Takedowns evolve Kha'Zix, permanently granting him your choice of Executioner, Rapidfire, Ravager, or Spellweaver. Rengar grants 2/3/5 gold every 8 takedowns. After 30 takedowns, your team gains 5% Attack Damage plus 0.2% AD per additional takedown. Kha'Zix Takedowns: 0 / 0 Rengar Takedowns: 0 Gold Earned: 0
  • 2 Rivals can be fielded together, and their abilities grant each other bonuses.

Solar

3 champions

  • 3 Your champions gain a 5% max Health shield and deal 8% bonus magic damage. Gain additional bonuses for each unique 3-star champion: 1: Increase shield and magic damage by 1% for each 3-star. 3: 15% Attack Speed and 15 Armor Magic Resist 5: Convert 40% of the bonus magic damage to true damage. 8: Every 4 seconds of combat, a 3-star champion ascends to 4-star.

Spellweaver

7 champions

Your team gains 10% Ability Power. Spellweavers gain more, plus extra Ability Power whenever a Spellweaver casts an Ability.

  • 2 10% AP, +1% AP per cast
  • 4 30% AP, +1% AP per cast
  • 6 55% AP, +2% AP per cast

Sprykin

6 champions

Gain the Big Furry Friend. Drop a Sprykin on the BFF to pick its Rider.

  • 3 The Rider gains 15% Health and 15% Attack Speed
  • 5 40% Health 35% Attack Speed, and 50% of the BFF's Ability applies to your Sprykin champions.
  • 7 45% Health 45% Attack Speed, and 100% of the BFF's Ability applies to your Sprykin champions.

Summoner

4 champions

Summoners empower their summons in different ways.
Yorick: +30% Health
Azir: +20% Damage
Mama Beak: +45% Damage
Zyra: +4 Plant Attacks

  • 2 Empower Summons
  • 3 Improve each effect by 50%

Vanguard

6 champions

At Combat Start and after dropping below 50% Health, Vanguards gain a max Health Shield for 10 seconds.

  • 2 18% max Health
  • 4 30% max Health
  • 6 40% max Health. Gain 5% Durability while Shielded.

One-champion traits

These traits belong to a single champion. "Has a One-Champion Trait" is a favorite Synergle category.

Apex Predator

Elder Dragon

Elder Dragon takes up 2 team slots and grants +2 to the Riftbeast trait.

Attuned

Alune

Your strongest Alune cycles to a new phase of the moon after each cast. While the moon is at or below half full, your team gains 7% Durabilty. While above, your team gains 7% Damage Amp.

Avatar

Lux

Having an Avatar on your bench or board transforms all other Avatars in your shop to the Trait of that Avatar.
An Avatar's chosen Trait is counted twice for Trait bonuses.

Bounty Seeker

Draven

Choose a bounty. Your strongest Draven can progress on the bounty to earn its reward. Upon completing a bounty, choose another.

Caustic

Kog'Maw

Caustic damage 30% Shreds and Sunders enemies for 4 seconds.
Shred: Reduce Magic Resist
Sunder: Reduce Armor

Emerald Aspect

Taric

Drag an ally onto your strongest Taric to pair them, granting the ally powerful bonuses from Taric's Ability.

Greenfather

Ivern

Gain 1 seed when your strongest Ivern casts, plus 3 every combat. Ivern uses 5 seeds to grow a hex on your board that grants a bonus to its occupant.
Seeds: 0 / 5
Current Biome:

Monolith

Malphite

Monoliths gain 10 Armor and Magic Resist for each enemy targeting them.

Old Growth

Maokai

Whenever an enemy within 3 hexes dies, your strongest Old Growth champion gains 30 permanent max Health.
Current: 0

Thornmaiden

Zyra

Your team gains 5% Durability, increased to 10% if 6 or more Zyra plants are alive.

How to play

Find groups of four TFT champions that have something in common.

Example groups

5-Cost Champions

Alune
Ashe
Draven
Elder Dragon

Riftbeast trait

Cinderling
Pebbles
Gromp
Murkwolf

Groups can also be ability effects (Abilities That Stun), augments, League of Legends lore (Yordles) or wordplay (Names Hiding an Animal).

Difficulty

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