Set 18 champion guide

All 65 champions in Teamfight Tactics Set 18: Enchanted Wilds, grouped by shop cost. Every Synergle category is built from this information, plus a little lore and wordplay.

1-cost champions 14

Akali

Akali

Inferno Adaptor Ravager

Range 1 · 0/25 mana

Ability Kunai Strike

Adaptor (AD): Throw a volley of kunai at the target, dealing X physical damage. If the target is Burning, deal an additional X damage.
Adaptor (AP): If the Ability kills, cast it again.

Camille

Camille

Coven Ravager

Range 1 · 0/25 mana

Ability Defensive Sweep

Slice the target for X physical damage and gain X Shield for X seconds.

Cinderling

Cinderling

Riftbeast Hunter

Range 4 · 0/50 mana

Ability Razor Leaves

Summon five razor-sharp leaves that converge on the current target, dealing a total of X physical damage and applying X% Wound and X% Burn for X seconds.
Scarlet Buff: Cinderling gains X Attack Damage each cast.
Wound: Reduces healing received.
Burn: Deals a percent of the target's max Health as true damage every second.

Karma

Karma

Blossom Spellweaver

Range 4 · 0/40 mana

Ability Karmic Bond

Tether the current target, dealing X magic damage over X seconds. Then release a burst of power around them, dealing X magic damage to all enemies in a X Hex radius and X% Slowing them for X seconds.
Slow: Reduce Attack Speed

Kobuko

Kobuko

Sprykin Brawler

Range 1 · 30/90 mana

Ability Dance of Life

Restore X Health over X seconds. The next attack is replaced with a bash that deals X magic damage.

Leona

Leona

Solar Defender

Range 1 · 30/90 mana

Ability Shield Bash

Passive: Start combat with X bonus Armor and Magic Resist that decays over X seconds.
Active: Bash the current target, dealing X magic damage and Stunning them for X seconds.

Ornn

Ornn

Elderwood Defender

Range 1 · 40/100 mana

Ability Bellows Breath

Active: Gain X Shield for X seconds and deal X magic damage to enemies in a cone.
Quest: Each player combat, Ornn stores damage blocked as Forge Power, increased by X at 3-star. Gain an Artifact Anvil each time he gains enough Forge Power. (Forge Power: X / X)

Pebbles

Pebbles

Riftbeast Invoker

Range 4 · 30/70 mana

Ability Azure Laser

Begin consuming X max Mana per second and channeling a laser on the target. Each second while casting, deal X magic damage to them and reduce their Magic Resist by X.
Teal Buff: Gain X Mana Regen for every X seconds channeled.

Rakan

Rakan

Fae Juggernaut Vanguard

Range 1 · 35/105 mana

Ability Entrancing Dance

Gain X Shield for X seconds. Then grant the ally who has dealt the most damage this combat X decaying Attack Speed for X seconds.

Rek'Sai

Rek'Sai

Blackthorn Brawler

Range 1 · 40/100 mana

Ability Uproot

Passive: Restore X Health each second, tripled for X seconds after casting.
Active: Lunge out of the ground, Stunning adjacent enemies for X second and dealing X magic damage to them.

Varus

Varus

Inferno Rapidfire

Range 4 · 30/120 mana

Ability Piercing Arrow

Wind up, then fire an arrow at the most enemies in line with the target. It deals X physical damage to enemies hit, reduced by X for each enemy it passes through (minimum X).

Veigar

Veigar

Blackthorn Sprykin Spellweaver

Range 4 · 0/30 mana

Ability Primordial Burst

Launch a giant blast at the target that deals X magic damage, increased to X if they're below X max Health.
If they die, permanently gain X% Ability Power.
Current bonus: X%

Xayah

Xayah

Elderwood Fae Rapidfire

Range 4 · 0/50 mana

Ability Deadly Plumage

Gain X Attack Speed for the next X attacks. These attacks are replaced with feathers that deal X physical damage and reduce Armor by X.

Yorick

Yorick

Blossom Juggernaut Summoner

Range 1 · 50/110 mana

Ability Last Rites

Passive: On death, spawn a Spirit Walker with X max Health which immediately taunts, forcing enemies to attack it.
Active: Restore X Health and strike the target, dealing X physical damage.

2-cost champions 13

Alistar

Alistar

Elderwood Brawler

Range 1 · 30/90 mana

Ability Triumphant Roar

Roar, restoring X Health, cleansing disables, and healing the two lowest percent Health allies for X. Then slam the current target, dealing X magic damage and Stunning them for X seconds.

Caitlyn

Caitlyn

Coven Hunter

Range 4 · 0/3 mana

Ability Headshot

Passive: Every third attack is replaced with a Headshot that deals X physical damage.

Elise

Elise

Coven Vanguard

Range 1 · 20/70 mana

Ability Spider Queen

Transform into a spider and gain X max Health. Attacks while in Spider Form deal X bonus magic damage and heal for X. Subsequent casts grant X decaying Attack Speed for X seconds.

Gromp

Gromp

Riftbeast Adaptor

Range 4 · 0/45 mana

Ability Belchy Bubble

Adaptor (AP): Belch a noxious bubble at the current target that explodes on the first enemy hit, dealing X magic damage. Enemies within a 1 hex radius of the explosion take X magic damage over X seconds.
Adaptor (AD): Heavily slows the target.
Purple Buff: Every X seconds, Gromp gains X Ability Power.

Kayle

Kayle

Solar Rapidfire

Range 4 · 0/0 mana

Ability Solar Judgement

Passive: Kayle ascends based on her star level, granting her stacking bonuses.
1st Ascension: Attacks deal X bonus magic damage.
2nd Ascension: Attacks X% Shred enemies hit for X seconds.
3rd Ascension: Attacks fire waves, dealing X magic damage to all other units hit.
4th Ascension: Gain infinite range. Every Xrd wave is much larger.
Shred: Reduce Magic Resist

LeBlanc

LeBlanc

Elderwood Spellweaver

Range 4 · 0/40 mana

Ability Mirror Image

Passive: After player combat, your strongest LeBlanc has a X chance to create a copy of an ally on your board, increased by X per takedown.
Active: Launch a mirror image at the current target, dealing X magic damage and X to adjacent enemies.

Murkwolf

Murkwolf

Riftbeast Ravager

Range 1 · 0/40 mana

Ability Rending Claws

Leap to the lowest Health enemy within X Hexes and deal X physical damage. The next X attacks gain X Attack Speed and deal X bonus physical damage.
Grey Buff: Gain Precision and X Critical Strike Chance, increased up to X based on missing Health.

Scuttlecrab

Scuttlecrab

Riftbeast Juggernaut

Range 1 · 40/100 mana

Ability Can You Dig It?

Passive: Attacks are replaced by a dance that deals X physical damage to all adjacent enemies.
Active: Burrow underground, gaining X Durability for X seconds and healing X over the duration.
Green Buff: When allies fall below X Health, they restore X max Health.

Sejuani

Sejuani

Solar Juggernaut

Range 1 · 40/100 mana

Ability Sun's Wrath

Gain X Shield for X seconds. Then cleave in a cone, dealing X magic damage and strike in a line, dealing X magic damage to enemies hit.

Shen

Shen

Inferno Defender

Range 1 · 30/90 mana

Ability Ki Barrier

Grant X Shield to Shen and X Shield to a nearby damaged ally for X seconds. Both of their next X attacks gain X Attack Speed and deal X bonus magic damage.

Teemo

Teemo

Sprykin Invoker

Range 4 · 0/50 mana

Ability Fungus Among Us

Throw 2 clusters of mushrooms that deal X magic damage to the X nearest enemies. Then hurl a giant mushroom that deals X magic damage to the target.
Each cast has a X chance to forage an extra mushroom that can be collected for bonus effects.
Red: X Reroll (Reds Foraged: X)
Green: X Tactician Health (Greens Foraged: X)
Yellow: X XP (Yellows Foraged: X)

Warwick

Warwick

Blackthorn Ravager

Range 1 · 0/40 mana

Ability Jaws of The Beast

Bite the current target, dealing X physical damage and healing for X of the damage dealt. Gain X Attack Speed for the rest of combat.

Yunara

Yunara

Blossom Executioner

Range 4 · 0/35 mana

Ability Cultivation of Spirit

Dash, then launch an orb at the current target that deals X physical damage and splits, dealing X physical damage to X nearby enemies.

3-cost champions 14

Azir

Azir

Blackthorn Executioner Summoner

Range 4 · 0/35 mana

Ability Arise!

Gain X Attack Speed and summon X soldiers for the next X attacks. These attacks are replaced by commands which direct each soldier to deal X magic damage per attack.

Cassiopeia

Cassiopeia

Coven Spellweaver

Range 4 · 0/30 mana

Ability Noxious Blast

Poison the target and the nearest non-poisoned enemy, dealing X magic damage over X seconds. Poisons stack.

Diana

Diana

Lunar Ravager Vanguard

Range 1 · 0/30 mana

Ability Pale Barrier

Gain X shield for X seconds and send out X moonlight orbs spread among enemies within 2 hexes, each dealing X magic damage.

Fiddlesticks

Fiddlesticks

Flora Fatalis Defender Spellweaver

Range 1 · 30/90 mana

Ability Harvest

Reduce the Magic Resist of the X nearest enemies by X. Then drain life from them over X seconds, healing for X Health and dealing X magic damage to each over the duration.

Hecarim

Hecarim

Elderwood Vanguard

Range 1 · 30/110 mana

Ability Spirit of Dread

Gain X Armor and Magic Resist for 3 seconds and restore X Health over the duration. Launch spectral riders at the X nearest enemies, dealing X magic damage and Stunning them for X seconds.

Kha'Zix

Kha'Zix

Rival

Range 1 · 0/25 mana

Ability Taste Their Fear

Leap to the farthest enemy within X Hexes, dealing X magic damage. If they have no adjacent allies, deal X magic damage instead and gain X mana.

Kog'Maw

Kog'Maw

Caustic Adaptor Invoker

Range 4 · 15/55 mana

Ability Raining Artillery

Adaptor (AD): Launch acid at the target and the other nearest enemy, dealing X physical damage. Enemies below X max Health take X physical damage instead.
Adaptor (AP): Damages enemies over time.

Krug

Krug

Riftbeast Brawler

Range 1 · 80/135 mana

Ability Rock and Roll

Passive: On death, split into two Kruglettes with X Health which immediately taunt, forcing enemies to attack them.
Active: Gain X max Health, then roll into the target, dealing X damage.
Slate Buff: On death, Krug and Kruglettes Shield allies for X max Health.

Mama Beak

Mama Beak

Riftbeast Summoner Rapidfire

Range 4 · 20/60 mana

Ability Flock Family

Summon 4 untargetable Tiny Beaks nearby for X seconds. Whenever Mama Beak attacks, Tiny Beaks attack the same enemy, dealing X physical damage.
Orange Buff: Dealing physical damage reduces enemy Armor by X.

Master Yi

Master Yi

Blossom Adaptor

Range 1 · 0/3 mana

Ability Wuju Style

Passive: Every third attack is a Double Strike. On takedown, gain a burst of movement speed.
Adaptor (AD): Double Strikes grant X stacking Attack Speed.
Adaptor (AP): Double Strikes deal bonus damage and heal.

Rammus

Rammus

Sprykin Defender

Range 1 · 30/80 mana

Ability Defensive Ball Curl

Taunt, forcing enemies to attack this champion. For X seconds, gain X Shield and X Armor and Magic Resist.
When the Shield breaks, deal X physical damage to enemies in X Hexes.

Rengar

Rengar

Rival

Range 1 · 10/50 mana

Ability Savagery

Jump to the lowest percent Health enemy within X hexes and stab them, dealing X physical damage. Then heal for X, increased to up to X based on their missing Health.

Tristana

Tristana

Fae Sprykin Hunter

Range 4 · 0/60 mana

Ability Explosive Charge

Attach an explosive charge to the target that lasts X seconds. While active, gain infinite range and X Attack Speed. After the duration, the charge explodes and splits damage between all enemies within 2 hexes, dealing X physical damage + X for each attack while casting.
If an enemy with an explosive charge on them dies, it attaches to Tristana's new target.

Vi

Vi

Primal Juggernaut

Range 1 · 0/60 mana

Ability Furious Fists

Passive: On attack, restore X Health.
Active: Unleash a primal roar, restoring X Health. Then gain X Attack Speed, X Durability, and is Unstoppable for X seconds.

4-cost champions 14

Ahri

Ahri

Blossom Spellweaver

Range 4 · 20/100 mana

Ability Spirit Bomb

Launch a spirit bomb at the location within X hexes that has the most surrounding enemies. It deals X magic damage to enemies in a X hex radius, reduced by X per hex away from the epicenter.

Amumu

Amumu

Inferno Juggernaut

Range 1 · 30/125 mana

Ability Tantrum

Passive: Every second, restore X Health and deal X magic damage to enemies within X hex.
Active: Deal X magic damage to enemies within X hexes and Stun them for X seconds, increased to X seconds if the target is Burning.
Burn: Deals a percent of the target's max Health as true damage every second.

Aphelios

Aphelios

Lunar Rapidfire

Range 4 · 20/70 mana

Ability Moonlight's Onslaught

Equip Severum and swipe the target X times over X seconds, each dealing X physical damage.
After the onslaught finishes, fire a blast that deals X physical damage split among all enemies in a 2 Hex radius.

Brambleback

Brambleback

Riftbeast Ravager

Range 1 · 0/40 mana

Ability Crimson Fury

Passive: When the target dies, leap at the next target, dealing X physical damage.
Active: Gain X Attack Damage for X seconds. During this time ignore X Armor.
Red Buff: Attacks X% Burn enemies and heal Brambleback for X max Health.

Ezreal

Ezreal

Elderwood Executioner

Range 4 · 0/30 mana

Ability Forest's Flurry

Blink away from the current target, deal X physical damage to them, and gain X Attack Speed.
Every 4th cast consumes the Attack Speed granted from Nature's Wrath and fires a blast through the largest group of enemies that deals X physical damage, reduced by X for each enemy it passes through (minimum X).

Lillia

Lillia

Fae Defender

Range 1 · 40/140 mana

Ability Lilting Lullaby

Restore X Health and send X butterflies at nearby enemies. Enemies hit take X magic damage and Sleep for X seconds. If they take X damage, they wake up and take an additional X max Health magic damage.

Malphite

Malphite

Blackthorn Monolith

Range 1 · 30/80 mana

Ability Petrified Bark

Gain X Shield for X seconds and become petrified. When the shield breaks, unleash a wave of dark energy, dealing X magic damage to enemies within X hexes.

Morgana

Morgana

Coven Invoker

Range 2 · 0/65 mana

Ability Withering Curse

Passive: Gain X Omnivamp.
Active: Fire a dark blast at X nearby enemies, dealing X magic damage to them and cursing them for X seconds. Then, spawn a X Hex withering zone for the same duration that deals X magic damage per second. Cursed enemies take X more damage per curse.

Nidalee

Nidalee

Primal Adaptor

Range 1 · 0/45 mana

Ability Javelin Toss

Adaptor (AP): Gain X Attack Speed for the next X attacks. These attacks are replaced with javelins that deal X magic damage. The 3rd attack instead targets the furthest enemy with the least items and deals X magic damage.
Adaptor (AD): Transform into a Melee cougar Assassin that swipes enemies.

Sentinel

Sentinel

Riftbeast Vanguard Invoker

Range 1 · 60/150 mana

Ability Azure Shockwave

Gain X Shield for X seconds. Slam the ground, sending a fissure in the direction of the most enemies. Enemies hit are briefly knocked up, take X magic damage, and are Mana Reaved for X.
Blue Buff: Each time Sentinel casts, allies gain X Mana Regen.
Mana Reave: Increase the Mana cost of the next Ability cast.

Sett

Sett

Blossom Brawler

Range 1 · 60/135 mana

Ability Haymaker

Passive: Upon falling below X max Health the first time each combat, gain 100 mana.
Active: Wind up a big punch, rapidly healing for X before dealing X physical damage in a large cone.

Sivir

Sivir

Primal Hunter

Range 4 · 0/40 mana

Ability Boomerang Blade

Throw a large crossblade that deals X physical damage to the current target and bounces X times between nearby enemies, dealing X physical damage each bounce. When this kills an enemy, bounce X additional times.

Soraka

Soraka

Flora Fatalis Executioner

Range 4 · 0/30 mana

Ability Starcall

Call down a star on the current target, dealing X magic damage. If a star has previously fallen on them, call down X additional stars that each deal X magic damage.

Zyra

Zyra

Thornmaiden Summoner

Range 4 · 0/45 mana

Ability Rampant Growth

Spawn X plants around the battlefield that attack the nearest enemy X times. Each attack deals X magic damage.

5-cost champions 10

Alune

Alune

Attuned Lunar Spellweaver

Range 4 · 0/35 mana

Ability Moonfall

Rain X moonshards split among the X nearest enemies, dealing X magic damage each.
If the moon is full, instead crash it onto the board, dealing X magic damage split among all enemies.

Ashe

Ashe

Blossom Hunter

Range 6 · 20/80 mana

Ability Spirit Rift

Fire an arrow through the most enemies in a line that deals X physical damage, reduced by X per enemy hit (minimum X).
The arrow leaves a trail for X seconds that deals X + X max Health physical damage per second to enemies within and X% Slows them.
Slow: Reduce Attack Speed

Draven

Draven

Bounty Seeker

Range 6 · 0/110 mana

Ability Whirling Death

Passive: Attacks target random enemies in range and apply a bleed that deals X physical damage over X seconds. Every attack has a X chance to deal X bonus physical damage and apply X bleeds instead.
Active: Throw two giant axes towards the enemy with the most bleeds. Deal X physical damage to enemies hit and consume their bleed, instantly dealing the remaining damage. The axes then return, dealing X physical damage to enemies hit.

Elder Dragon

Elder Dragon

Apex Predator Riftbeast

Range 2 · 20/60 mana

Ability Heat Without Equal

Passive: Attacks deal X damage to enemies adjacent to the target.
Active: Become invulnerable and fly into the air. On return, stun all enemies for X seconds, gain X Omnivamp, and Ignite them for X seconds. Ignited enemies take X max Health physical damage per second. Replace this ability with Flame Breath and immediately cast it.
Flame Breath: Spew fire at the most enemies in a line through the target, dealing X physical damage, reduced by X for each enemy it passes through (minimum X.) Ignite those enemies for X seconds.
Elder Dragon Buff: Damaging an enemy below X Health executes them.

Gnar

Gnar

Elderwood Sprykin Brawler

Range 2 · 0/70 mana

Ability Rage Gene

Passive: Gain X Rage per second and X Rage per attack.
Active: Transform into Mega Gnar and leap into the largest group of enemies within X hexes. Then, deal X physical damage to enemies within X hexes, reduce their Armor and Magic Resist by X, and Stun them for X second. Mega Gnar gains X Health, and replaces his Ability with Grab n' Throw.
Grab n' Throw: Throw the target at the farthest enemy, dealing X physical damage to them and X physical damage to enemies they pass through. If there's only 1 enemy left, throw them off the battlefield instead.

Ivern

Ivern

Greenfather

Range 3 · 50/80 mana

Ability Triggerseed

Passive: Shields from this Ability can critically strike with Precision.
Active: Grant X allies X Shield and X Damage Amp for X seconds. Then deal X magic damage to enemies adjacent to them. After casting X times, also grant X stacking Attack Speed to targets.

Kennen

Kennen

Inferno Executioner

Range 2 · 0/40 mana

Ability Firestorm

Charge up, gaining X Ability Power per Burning enemy. Then, gain X Shield for X seconds and rush through a nearby group of enemies, dealing X magic damage to each.
After rushing, unleash a X Hex firestorm that deals a total of X magic damage split among all enemies hit over X seconds.

Lux

Lux

Avatar

Range 6 · 20/70 mana

Ability Final Spark

Passive: On cast, all allies that share a trait with Lux gain X mana.
Active: Fire a laser towards the largest group of enemies that deals X magic damage, reduced by X for each enemy hit.

Maokai

Maokai

Old Growth Juggernaut

Range 1 · 30/90 mana

Ability Sow the Seeds

Passive: After every X damage blocked, a sapling jumps towards a nearby enemy and deals X magic damage. On death, X saplings jump out.
Active: Deal X magic damage to target and restore X + X missing Health.

Taric

Taric

Emerald Aspect Vanguard

Range 1 · 0/65 mana

Ability Emerald Radiance

Passive: The first time Taric or his paired ally drops below X Health, unleash emerald energy from both of them, granting X Shield to allies within X Hexes for X seconds.
Active: Restore X Health. Taric and his paired ally deal X bonus magic damage on their next X attacks.

Ability numbers scale with star level, so they're shown as X. Data from Community Dragon, last updated 2026-10-05.

How to play

Find groups of four TFT champions that have something in common.

Example groups

5-Cost Champions

Alune
Ashe
Draven
Elder Dragon

Riftbeast trait

Cinderling
Pebbles
Gromp
Murkwolf

Groups can also be ability effects (Abilities That Stun), augments, League of Legends lore (Yordles) or wordplay (Names Hiding an Animal).

Difficulty

A new puzzle arrives every day at midnight, your local time. Full rules and tips